Searched refs:RegionPressure (Results 1 – 6 of 6) sorted by relevance
181 void RegionPressure::reset() { in reset()198 void RegionPressure::openTop(MachineBasicBlock::const_iterator PrevTop) { in openTop()214 void RegionPressure::openBottom(MachineBasicBlock::const_iterator PrevBottom) { in openBottom()250 static_cast<RegionPressure&>(P).reset(); in reset()294 return (static_cast<RegionPressure&>(P).TopPos == in isTopClosed()302 return (static_cast<RegionPressure&>(P).BottomPos == in isBottomClosed()319 static_cast<RegionPressure&>(P).TopPos = CurrPos; in closeTop()331 static_cast<RegionPressure&>(P).BottomPos = CurrPos; in closeBottom()845 static_cast<RegionPressure&>(P).openTop(CurrPos); in recedeSkipDebugValues()897 static_cast<RegionPressure&>(P).openBottom(CurrPos); in advance()
1554 const std::vector<unsigned> &RegionPressure = in initRegPressure() local1556 for (unsigned i = 0, e = RegionPressure.size(); i < e; ++i) { in initRegPressure()1558 if (RegionPressure[i] > Limit) { in initRegPressure()1560 << " Actual " << RegionPressure[i] << "\n"); in initRegPressure()
1201 RegionPressure Pressure; in getBBRegisterPressure()
83 struct RegionPressure : RegisterPressure { struct402 RegPressureTracker(RegionPressure &rp) : P(rp), RequireIntervals(false) {} in RegPressureTracker()
622 RegionPressure Pressure; in shouldReduceRegisterPressure()
6700 RegionPressure RecRegPressure; in tooMuchRegisterPressure()