Searched refs:RegUnitStates (Results 1 – 1 of 1) sorted by relevance
252 std::vector<unsigned> RegUnitStates; member in __anon43a0a7eb0111::RegAllocFastImpl451 RegUnitStates[Unit] = NewState; in setPhysRegState()456 if (RegUnitStates[Unit] != regFree) in isPhysRegFree()689 if (RegUnitStates[FirstUnit] == regLiveIn) in reloadAtBegin()730 switch (unsigned VirtReg = RegUnitStates[Unit]) { in displacePhysReg()745 RegUnitStates[Unit] = regFree; in displacePhysReg()759 switch (unsigned VirtReg = RegUnitStates[FirstUnit]) { in freePhysReg()784 switch (unsigned VirtReg = RegUnitStates[Unit]) { in calcSpillCost()1224 switch (unsigned VirtReg = RegUnitStates[Unit]) { in dumpState()1258 assert(RegUnitStates[Unit] == VirtReg && "inverse map valid"); in dumpState()[all …]