Searched refs:RegUnitStates (Results 1 – 1 of 1) sorted by relevance
251 std::vector<unsigned> RegUnitStates; member in __anon43a0a7eb0111::RegAllocFastImpl453 RegUnitStates[Unit] = NewState; in setPhysRegState()458 if (RegUnitStates[Unit] != regFree) in isPhysRegFree()706 if (RegUnitStates[FirstUnit] == regLiveIn) in reloadAtBegin()747 switch (unsigned VirtReg = RegUnitStates[Unit]) { in displacePhysReg()764 RegUnitStates[Unit] = regFree; in displacePhysReg()778 switch (unsigned VirtReg = RegUnitStates[FirstUnit]) { in freePhysReg()803 switch (unsigned VirtReg = RegUnitStates[Unit]) { in calcSpillCost()1290 switch (unsigned VirtReg = RegUnitStates[Unit]) { in dumpState()1324 assert(RegUnitStates[Unit] == VirtReg && "inverse map valid"); in dumpState()[all …]