Searched refs:ReciprocalMath (Results 1 – 2 of 2) sorted by relevance
505 bool ReciprocalMath = false; in addFloatingPointOptions() local562 ReciprocalMath = true; in addFloatingPointOptions()565 ReciprocalMath = false; in addFloatingPointOptions()573 ReciprocalMath = true; in addFloatingPointOptions()582 ReciprocalMath = false; in addFloatingPointOptions()597 if (!HonorINFs && !HonorNaNs && AssociativeMath && ReciprocalMath && in addFloatingPointOptions()622 if (ReciprocalMath) in addFloatingPointOptions()
2860 bool ReciprocalMath = false; in RenderFloatingPointOptions() local2898 ReciprocalMath = true; in RenderFloatingPointOptions()3021 ReciprocalMath = false; in RenderFloatingPointOptions()3067 case options::OPT_freciprocal_math: ReciprocalMath = true; break; in RenderFloatingPointOptions()3068 case options::OPT_fno_reciprocal_math: ReciprocalMath = false; break; in RenderFloatingPointOptions()3200 ReciprocalMath = true; in RenderFloatingPointOptions()3210 ReciprocalMath = false; in RenderFloatingPointOptions()3240 ReciprocalMath = false; in RenderFloatingPointOptions()3262 if (HonorINFs && HonorNaNs && !AssociativeMath && !ReciprocalMath && in RenderFloatingPointOptions()3295 if (AssociativeMath && ReciprocalMath && !SignedZeros && ApproxFunc && in RenderFloatingPointOptions()[all …]