Home
last modified time | relevance | path

Searched refs:RawShaderFlag (Results 1 – 1 of 1) sorted by relevance

/freebsd/contrib/llvm-project/llvm/lib/Target/DirectX/
H A DDXILMetadata.cpp149 MDTuple *emitDXILEntryProps(uint64_t RawShaderFlag, LLVMContext &Ctx, in emitDXILEntryProps()
153 if (RawShaderFlag != 0) in emitDXILEntryProps()
154 appendShaderFlags(MDVals, RawShaderFlag, Ctx); in emitDXILEntryProps()
167 static MDTuple *emitEntryPropsForEmptyEntry(uint64_t RawShaderFlag, in emitEntryPropsForEmptyEntry()
169 if (RawShaderFlag == 0) in emitEntryPropsForEmptyEntry()
174 appendShaderFlags(MDVals, RawShaderFlag, Ctx); in emitEntryPropsForEmptyEntry()
209 uint64_t RawShaderFlag, LLVMContext &Ctx) { in appendShaderFlags()
213 ConstantInt::get(Type::getInt64Ty(Ctx), RawShaderFlag))); in appendShaderFlags()
233 MDTuple *emitEntryTuple(MDTuple *Resources, uint64_t RawShaderFlag) { in emitEntryTuple() argument
239 Props.emitDXILEntryProps(RawShaderFlag, Ctx, /*IsLib*/ false), Ctx); in emitEntryTuple()
[all …]