Searched refs:Queued (Results 1 – 9 of 9) sorted by relevance
62 bool Queued(Elem* e) const;169 bool IList<Base, Node, Elem>::Queued(Elem* e) const { in Queued() function
159 CHECK(!ctx->trace_part_recycle.Queued(part)); in DoResetImpl()263 if (ctx->slot_queue.Queued(slot)) in FindSlotAndLock()1047 if (ctx->slot_queue.Queued(thr->slot)) { in TraceSwitchPartImpl()
261 CHECK(parts->Queued(trace.local_head)); in OnFinished()
635 Queued.insert(BB); in visit()657 if (Queued.count(S) != 0) in visit()660 Queued.insert(S); in visit()
73 std::unordered_set<BasicBlock *> Queued = {}; variable
315 llvm::BitVector Queued(Body->getNumBlockIDs()); in throwEscapes() local318 Queued[ThrowBlock.getBlockID()] = true; in throwEscapes()324 if (!Succ.isReachable() || Queued[Succ->getBlockID()]) in throwEscapes()340 Queued[Succ->getBlockID()] = true; in throwEscapes()
367 qft 189/tcp #Queued File Transport368 qft 189/udp #Queued File Transport
9094 std::unique_ptr<IdentifierIterator> Queued; member in __anon09454b221811::ChainedIdentifierIterator9099 : Current(std::move(First)), Queued(std::move(Second)) {} in ChainedIdentifierIterator()9111 std::swap(Current, Queued); in Next()
4554 without fancy file system locking. Queued items can be