Searched refs:PatchConstOrPrimVectorCount (Results 1 – 1 of 1) sorted by relevance
370 uint8_t PatchConstOrPrimVectorCount = getPatchConstOrPrimVectorCount(); in parse() local393 if (ShaderStage == Triple::Hull && PatchConstOrPrimVectorCount > 0) { in parse()394 uint32_t NumDwords = maskDwordSize(PatchConstOrPrimVectorCount); in parse()412 if (ShaderStage == Triple::Hull && PatchConstOrPrimVectorCount > 0 && in parse()415 mapTableSize(InputVectorCount, PatchConstOrPrimVectorCount); in parse()422 if (ShaderStage == Triple::Domain && PatchConstOrPrimVectorCount > 0 && in parse()425 mapTableSize(PatchConstOrPrimVectorCount, OutputVectorCounts[0]); in parse()