Searched refs:PASS_THROUGH (Results 1 – 3 of 3) sorted by relevance
69 using BlockExitState = enum { PASS_THROUGH, EXITS_CLEAN, EXITS_DIRTY };92 BlockExitState ExitState = PASS_THROUGH;122 case PASS_THROUGH: return "Pass-through"; in getBlockExitStateName()202 BlockExitState CurState = PASS_THROUGH; in processBasicBlock()258 } else if (CurState == PASS_THROUGH) { in processBasicBlock()343 if (BBState.ExitState == PASS_THROUGH) { in runOnMachineFunction()
203 PASS_THROUGH, enumerator358 ps->scale_type = PASS_THROUGH; in pcap_check_header()368 ps->scale_type = PASS_THROUGH; in pcap_check_header()566 case PASS_THROUGH: in pcap_next_packet()
189 PASS_THROUGH, enumerator730 ps->ifaces[ps->ifcount - 1].scale_type = PASS_THROUGH; in add_interface()1393 case PASS_THROUGH: in pcap_ng_next_packet()