Searched refs:OffsetInBundle (Results 1 – 1 of 1) sorted by relevance
360 uint64_t OffsetInBundle = FOffset & (BundleSize - 1); in computeBundlePadding() local361 uint64_t EndOfFragment = OffsetInBundle + FSize; in computeBundlePadding()388 } else if (OffsetInBundle > 0 && EndOfFragment > BundleSize) in computeBundlePadding()389 return BundleSize - OffsetInBundle; in computeBundlePadding()