Searched refs:ObjectsToAllocate (Results 1 – 10 of 10) sorted by relevance
1044 SmallVector<int, 8> ObjectsToAllocate; in calculateFrameObjectOffsets() local1066 ObjectsToAllocate.push_back(i); in calculateFrameObjectOffsets()1077 TFI.orderFrameObjects(MF, ObjectsToAllocate); in calculateFrameObjectOffsets()1084 if (!ObjectsToAllocate.empty() && in calculateFrameObjectOffsets()1091 for (auto &Object : ObjectsToAllocate) in calculateFrameObjectOffsets()
94 SmallVectorImpl<int> &ObjectsToAllocate) const override;
85 const MachineFunction &MF, SmallVectorImpl<int> &ObjectsToAllocate) const { in orderFrameObjects()91 if (ObjectsToAllocate.size() <= 1) in orderFrameObjects()94 for (auto &Obj : ObjectsToAllocate) { in orderFrameObjects()149 ObjectsToAllocate[Idx++] = Obj.ObjectIndex; in orderFrameObjects()
126 SmallVectorImpl<int> &ObjectsToAllocate) const override;
4051 SmallVector<int, 8> ObjectsToAllocate; in determineSVEStackObjectOffsets() local4059 ObjectsToAllocate.push_back(StackProtectorFI); in determineSVEStackObjectOffsets()4072 ObjectsToAllocate.push_back(I); in determineSVEStackObjectOffsets()4076 for (unsigned FI : ObjectsToAllocate) { in determineSVEStackObjectOffsets()4740 const MachineFunction &MF, SmallVectorImpl<int> &ObjectsToAllocate) const { in orderFrameObjects()4741 if (!OrderFrameObjects || ObjectsToAllocate.empty()) in orderFrameObjects()4747 for (auto &Obj : ObjectsToAllocate) { in orderFrameObjects()4841 ObjectsToAllocate[i++] = Obj.ObjectIndex; in orderFrameObjects()
1058 SmallVector<int, 8> ObjectsToAllocate; in assignRVVStackObjectOffsets() local1067 ObjectsToAllocate.push_back(I); in assignRVVStackObjectOffsets()1083 assert(ObjectsToAllocate.empty() && in assignRVVStackObjectOffsets()1090 for (int FI : ObjectsToAllocate) { in assignRVVStackObjectOffsets()1110 for (int FI : ObjectsToAllocate) in assignRVVStackObjectOffsets()
40 SmallVectorImpl<int> &ObjectsToAllocate) const override;
2712 const MachineFunction &MF, SmallVectorImpl<int> &ObjectsToAllocate) const { in orderFrameObjects()2714 if (ObjectsToAllocate.empty()) in orderFrameObjects()2718 int NObjects = ObjectsToAllocate.size(); in orderFrameObjects()2726 if (i != ObjectsToAllocate[j]) in orderFrameObjects()2751 ObjectsToAllocate[--i] = Obj.Index; in orderFrameObjects()
176 SmallVectorImpl<int> &ObjectsToAllocate) const override;
4054 const MachineFunction &MF, SmallVectorImpl<int> &ObjectsToAllocate) const { in orderFrameObjects()4058 if (ObjectsToAllocate.empty()) in orderFrameObjects()4070 for (auto &Obj : ObjectsToAllocate) { in orderFrameObjects()4116 ObjectsToAllocate[i++] = Obj.ObjectIndex; in orderFrameObjects()4121 std::reverse(ObjectsToAllocate.begin(), ObjectsToAllocate.end()); in orderFrameObjects()