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Searched refs:NumberOfObjects (Results 1 – 3 of 3) sorted by relevance

/freebsd/contrib/llvm-project/llvm/lib/Object/
H A DMachOUniversal.cpp133 NumberOfObjects(0) { in MachOUniversalBinary()
146 NumberOfObjects = H.nfat_arch; in MachOUniversalBinary()
147 if (NumberOfObjects == 0) { in MachOUniversalBinary()
153 MinSize += sizeof(MachO::fat_arch) * NumberOfObjects; in MachOUniversalBinary()
155 MinSize += sizeof(MachO::fat_arch_64) * NumberOfObjects; in MachOUniversalBinary()
166 for (uint32_t i = 0; i < NumberOfObjects; i++) { in MachOUniversalBinary()
200 for (uint32_t i = 0; i < NumberOfObjects; i++) { in MachOUniversalBinary()
202 for (uint32_t j = i + 1; j < NumberOfObjects; j++) { in MachOUniversalBinary()
/freebsd/contrib/llvm-project/llvm/include/llvm/Object/
H A DMachOUniversal.h35 uint32_t NumberOfObjects; variable
149 uint32_t getNumberOfObjects() const { return NumberOfObjects; } in getNumberOfObjects()
/freebsd/contrib/file/magic/Magdir/
H A Dmsdos2039 # NumberOfObjects: the number of graphics objects like: 0 hardcopy-windows-meta.wmf 1 2 3 4 5 6 7 8…