Searched refs:NumSclBits (Results 1 – 3 of 3) sorted by relevance
204 const APInt &Bits, unsigned NumSclBits) { in rebuildConstant() argument207 if (NumSclBits == 8) { in rebuildConstant()214 if (NumSclBits == 16) { in rebuildConstant()223 if (NumSclBits == 32) { in rebuildConstant()232 assert(NumSclBits == 64 && "Unhandled vector element width"); in rebuildConstant()254 unsigned NumSclBits = SclTy->getPrimitiveSizeInBits(); in rebuildSplatCst() local255 NumSclBits = std::min<unsigned>(NumSclBits, SplatBitWidth); in rebuildSplatCst()258 NumSclBits = (NumSclBits == 8 || NumSclBits == 16 || NumSclBits == 32) in rebuildSplatCst()259 ? NumSclBits in rebuildSplatCst()263 return rebuildConstant(C->getContext(), SclTy, *Splat, NumSclBits); in rebuildSplatCst()[all …]
42932 unsigned NumSclBits = Scl.getScalarValueSizeInBits(); in SimplifyDemandedBitsForTargetNode() local42933 APInt DemandedSclBits = OriginalDemandedBits.zext(NumSclBits); in SimplifyDemandedBitsForTargetNode()
1236 unsigned NumSclBits = Scl.getScalarValueSizeInBits(); in SimplifyDemandedBits() local1237 APInt DemandedSclBits = DemandedBits.zextOrTrunc(NumSclBits); in SimplifyDemandedBits()