Searched refs:NumLanesToInsert (Results 1 – 1 of 1) sorted by relevance
425 auto NumLanesToInsert = VecUtils::getNumLanes(ValueToInsert); in emitVectors() local426 if (NumLanesToInsert == 1) { in emitVectors()440 for (unsigned LnCnt = 0; LnCnt != NumLanesToInsert; ++LnCnt) { in emitVectors()450 Lane += NumLanesToInsert; in emitVectors()