Searched refs:NumFixedObjects (Results 1 – 2 of 2) sorted by relevance
217 unsigned NumFixedObjects = 0; variable409 int getObjectIndexBegin() const { return -NumFixedObjects; } in getObjectIndexBegin()412 int getObjectIndexEnd() const { return (int)Objects.size()-NumFixedObjects; } in getObjectIndexEnd()415 unsigned getNumFixedObjects() const { return NumFixedObjects; } in getNumFixedObjects()423 Objects[ObjectIndex + NumFixedObjects].PreAllocated = true; in mapLocalFrameObject()466 assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && in isObjectPreAllocated()468 return Objects[ObjectIdx+NumFixedObjects].PreAllocated; in isObjectPreAllocated()473 assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && in getObjectSize()475 return Objects[ObjectIdx+NumFixedObjects].Size; in getObjectSize()480 assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && in setObjectSize()[all …]
59 int Index = (int)Objects.size() - NumFixedObjects - 1; in CreateStackObject()69 int Index = (int)Objects.size() - NumFixedObjects - 1; in CreateSpillStackObject()80 return (int)Objects.size()-NumFixedObjects-1; in CreateVariableSizedObject()99 return -++NumFixedObjects; in CreateFixedObject()112 return -++NumFixedObjects; in CreateFixedSpillStackObject()219 OS << " fi#" << (int)(i-NumFixedObjects) << ": "; in print()234 if (i < NumFixedObjects) in print()236 if (i < NumFixedObjects || SO.SPOffset != -1) { in print()