Searched refs:NewVecType (Results 1 – 2 of 2) sorted by relevance
2355 auto *NewVecType = VectorType::get(DestType, VecType); in canonicalizeBitCastExtElt() local2356 auto *NewBC = IC.Builder.CreateBitCast(VecOp, NewVecType, "bc"); in canonicalizeBitCastExtElt()
7317 auto *NewVecType = in optimizeShuffleVectorInst() local7325 Value *Shuffle = Builder.CreateVectorSplat(NewVecType->getNumElements(), BC1); in optimizeShuffleVectorInst()