Searched refs:NeedMask (Results 1 – 4 of 4) sorted by relevance
315 bool NeedMask = !match(NewMask, m_AllOnes()); in dropRedundantMaskingOfLeftShiftInput() local318 if (NeedMask) { in dropRedundantMaskingOfLeftShiftInput()336 if (!NeedMask) in dropRedundantMaskingOfLeftShiftInput()
6353 bool NeedMask = !SDValue(Node, 1).use_empty(); in Select() local6355 bool MayFoldLoad = !NeedIndex || !NeedMask; in Select()6358 if (NeedMask) { in Select()6366 if (NeedIndex || !NeedMask) { in Select()6392 bool NeedMask = !SDValue(Node, 1).use_empty(); in Select() local6394 bool MayFoldLoad = !NeedIndex || !NeedMask; in Select()6397 if (NeedMask) { in Select()6406 if (NeedIndex || !NeedMask) { in Select()
1851 NeedMask = false; in computeRotationAmounts()1861 NeedMask = true; in computeRotationAmounts()2271 if ((!NeedMask || LateMask) && !Res) { in Select32()2657 if ((!NeedMask || LateMask) && !Res) { in Select64()2817 bool NeedMask = false; member in __anon010aa3800711::BitPermutationSelector2849 if (!NeedMask) in Select()
6933 bool NeedMask = AllHolesArePoison && DefaultIsReachable; in switchToLookupTable() local6934 if (NeedMask) { in switchToLookupTable()7026 if (NeedMask) { in switchToLookupTable()7123 if (NeedMask) in switchToLookupTable()