Searched refs:MustMoveDown (Results 1 – 1 of 1) sorted by relevance
141 bool MustMoveDown; member205 FallThroughBlock(nullptr), MustMoveDown(false), MustMoveUp(false) {} in INITIALIZE_PASS_DEPENDENCY()212 MustMoveDown = false; in clear()556 SourceRegion.MustMoveDown = true; in canMerge()575 SourceRegion.MustMoveDown = true; in canMerge()579 return (SourceRegion.MustMoveUp && SourceRegion.MustMoveDown) ? false : true; in canMerge()641 if (SourceRegion.MustMoveUp && SourceRegion.MustMoveDown) { in mergeCandidates()660 MachineBasicBlock *Source = SourceRegion.MustMoveDown in mergeCandidates()665 SourceRegion.MustMoveDown in mergeCandidates()