Searched refs:MustMoveDown (Results 1 – 1 of 1) sorted by relevance
141 bool MustMoveDown; member203 FallThroughBlock(nullptr), MustMoveDown(false), MustMoveUp(false) {} in INITIALIZE_PASS_DEPENDENCY()210 MustMoveDown = false; in clear()554 SourceRegion.MustMoveDown = true; in canMerge()573 SourceRegion.MustMoveDown = true; in canMerge()577 return (SourceRegion.MustMoveUp && SourceRegion.MustMoveDown) ? false : true; in canMerge()639 if (SourceRegion.MustMoveUp && SourceRegion.MustMoveDown) { in mergeCandidates()658 MachineBasicBlock *Source = SourceRegion.MustMoveDown in mergeCandidates()663 SourceRegion.MustMoveDown in mergeCandidates()