Searched refs:MaskUnd (Results 1 – 1 of 1) sorted by relevance
2328 uint64_t MaskUnd = 0; in LowerVECTOR_SHUFFLE() local2333 MaskUnd |= M << S; in LowerVECTOR_SHUFFLE()2339 if (MaskIdx == (0x03020100 | MaskUnd)) in LowerVECTOR_SHUFFLE()2342 if (MaskIdx == (0x00010203 | MaskUnd)) { in LowerVECTOR_SHUFFLE()2351 if (MaskIdx == (0x06040200 | MaskUnd)) in LowerVECTOR_SHUFFLE()2353 if (MaskIdx == (0x07050301 | MaskUnd)) in LowerVECTOR_SHUFFLE()2358 if (MaskIdx == (0x02000604 | MaskUnd)) in LowerVECTOR_SHUFFLE()2360 if (MaskIdx == (0x03010705 | MaskUnd)) in LowerVECTOR_SHUFFLE()2366 if (MaskIdx == (0x0706050403020100ull | MaskUnd)) in LowerVECTOR_SHUFFLE()2369 if (MaskIdx == (0x0001020304050607ull | MaskUnd)) { in LowerVECTOR_SHUFFLE()[all …]