Searched refs:MOUSE_PS2_TAP (Results 1 – 3 of 3) sorted by relevance
287 #define MOUSE_PS2_TAP MOUSE_PS2_SYNC /* GlidePoint (PS/2) `tapping' macro
1725 act->button |= ((pBuf[0] & MOUSE_PS2_TAP)) ? 0 : MOUSE_BUTTON4DOWN; in r_protocol()1737 act->button |= (pBuf[0] & MOUSE_PS2_TAP) ? MOUSE_BUTTON4DOWN : 0; in r_protocol()
1619 sc->dflt_mode.syncmask[0] &= ~MOUSE_PS2_TAP;4980 ms.button |= ((c & MOUSE_PS2_TAP)) ?5030 ms.button |= ((c & MOUSE_PS2_TAP)) ? 0 :5049 ms.button |= (c & MOUSE_PS2_TAP) ?