Searched refs:MMOI (Results 1 – 3 of 3) sorted by relevance
102 for (MachineInstr::mmo_iterator MMOI = MI->memoperands_begin(), in lowerAlignmentHint() local103 EE = MI->memoperands_end(); MMOI != EE; ++MMOI) in lowerAlignmentHint()104 if ((*MMOI)->getAlign() < Alignment) in lowerAlignmentHint()105 Alignment = (*MMOI)->getAlign(); in lowerAlignmentHint()
1367 auto MMOI = MI.memoperands_begin(); in extractSpillBaseRegAndOffset() local1368 const PseudoSourceValue *PVal = (*MMOI)->getPseudoValue(); in extractSpillBaseRegAndOffset()1993 auto MMOI = MI.memoperands_begin(); in isSpillInstruction() local1994 const PseudoSourceValue *PVal = (*MMOI)->getPseudoValue(); in isSpillInstruction()
1295 auto MMOI = MI.memoperands_begin(); in extractSpillBaseRegAndOffset() local1296 const PseudoSourceValue *PVal = (*MMOI)->getPseudoValue(); in extractSpillBaseRegAndOffset()