Searched refs:LimitUB (Results 1 – 1 of 1) sorted by relevance
120 unsigned LimitUB = 0; in shouldBalignLoop() local124 LimitUB = TinyLoopAlignLimitUB; in shouldBalignLoop()127 LimitUB = HVXLoopAlignLimitUB; in shouldBalignLoop()129 LimitUB = LoopAlignLimitUB; in shouldBalignLoop()133 if (LimitUB == 0) in shouldBalignLoop()136 return InstCnt >= LoopAlignLimitLB && InstCnt <= LimitUB && in shouldBalignLoop()