Searched refs:LaneTransforms (Results 1 – 1 of 1) sorted by relevance
1593 auto &LaneTransforms = Idx.CompositionLaneMaskTransform; in computeSubRegLaneMasks() local1603 LaneTransforms.push_back(MaskRol); in computeSubRegLaneMasks()1634 for (auto &I : LaneTransforms) { in computeSubRegLaneMasks()1642 LaneTransforms.push_back(MaskRol); in computeSubRegLaneMasks()1650 if (LaneTransforms.size() == 1) in computeSubRegLaneMasks()1651 LaneTransforms[0].Mask = LaneBitmask::getAll(); in computeSubRegLaneMasks()1656 if (LaneTransforms.size() == 0) { in computeSubRegLaneMasks()1658 LaneTransforms.push_back(P); in computeSubRegLaneMasks()