Searched refs:LIU (Results 1 – 4 of 4) sorted by relevance
103 LiveIntervalUnion *LIU = nullptr; member in __anonb7b65c290111::StackSlotColoring::ColorAssignmentInfo110 if (LIU) in ~ColorAssignmentInfo()111 LIU->~LiveIntervalUnion(); // Dirty magic again. in ~ColorAssignmentInfo()117 if (LIU) in overlaps()118 return LiveIntervalUnion::Query(*LI, *LIU).checkInterference(); in overlaps()125 if (LIU) { in add()126 LIU->unify(*LI, *LI); in add()128 LIU = new (LIUPad) LiveIntervalUnion(Alloc); in add()129 LIU->unify(*SingleLI, *SingleLI); in add()130 LIU->unify(*LI, *LI); in add()
85 RegUnitInfo(LiveIntervalUnion &LIU) : VirtTag(LIU.getTag()) { in RegUnitInfo()86 VirtI.setMap(LIU.getMap()); in RegUnitInfo()
132 Query(const LiveRange &LR, const LiveIntervalUnion &LIU) in Query() argument133 : LiveUnion(&LIU), LR(&LR) {} in Query()
497 MinGW/Win32 configurations (adapted from patch by LIU Hao).