Searched refs:KillingUndObj (Results 1 – 1 of 1) sorted by relevance
960 const Value *KillingUndObj = getUnderlyingObject(KillingPtr); in isOverwrite() local964 if (DeadUndObj == KillingUndObj && KillingLocSize.isPrecise() && in isOverwrite()965 isIdentifiedObject(KillingUndObj)) { in isOverwrite()967 getPointerSize(KillingUndObj, DL, TLI, &F); in isOverwrite()1020 if (DeadUndObj != KillingUndObj) { in isOverwrite()1329 const MemoryLocation &KillingLoc, const Value *KillingUndObj, in getDomMemoryDef()1393 if (canSkipDef(CurrentDef, !isInvisibleToCallerOnUnwind(KillingUndObj))) { in getDomMemoryDef()1400 if (mayThrowBetween(KillingI, CurrentI, KillingUndObj)) { in getDomMemoryDef()1407 if (isDSEBarrier(KillingUndObj, CurrentI)) { in getDomMemoryDef()1561 if (UseInst->mayThrow() && !isInvisibleToCallerOnUnwind(KillingUndObj)) { in getDomMemoryDef()[all …]