Searched refs:KillUsedRegUnits (Results 1 – 1 of 1) sorted by relevance
130 BitVector KillUsedRegUnits(TRI->getNumRegUnits()); in runOnMachineFunction() local197 collectUsedRegUnits(Kill, KillUsedRegUnits); in runOnMachineFunction()199 KillUsedRegUnits &= BundleUsedRegUnits; in runOnMachineFunction()205 if (KillUsedRegUnits.none()) { in runOnMachineFunction()211 KillUsedRegUnits.reset(); in runOnMachineFunction()