Searched refs:IsSpillSlot (Results 1 – 2 of 2) sorted by relevance
/freebsd/contrib/llvm-project/llvm/lib/CodeGen/ |
H A D | MachineFrameInfo.cpp | 52 bool IsSpillSlot, in CreateStackObject() argument 57 Objects.push_back(StackObject(Size, Alignment, 0, false, IsSpillSlot, Alloca, in CreateStackObject() 58 !IsSpillSlot, StackID)); in CreateStackObject()
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/freebsd/contrib/llvm-project/llvm/include/llvm/CodeGen/ |
H A D | MachineFrameInfo.h | 185 bool IsImmutable, bool IsSpillSlot, const AllocaInst *Alloca, 188 isImmutable(IsImmutable), isSpillSlot(IsSpillSlot), StackID(StackID), in SPOffset()
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