Searched refs:IsOneShot (Results 1 – 11 of 11) sorted by relevance
15 …one_shot = property(IsOneShot, SetOneShot, doc='''A read/write property that configures whether th…
51 …one_shot = property(IsOneShot, SetOneShot, doc='''A read/write property that configures whether th…
50 bool IsOneShot() const;
66 bool IsOneShot() const;
286 bool IsOneShot() const { return m_one_shot; } in IsOneShot() function
341 bool IsOneShot() const;
256 bool SBBreakpointName::IsOneShot() const { in IsOneShot() function in SBBreakpointName266 return bp_name->GetOptions().IsOneShot(); in IsOneShot()
235 bool SBBreakpoint::IsOneShot() const { in IsOneShot() function in SBBreakpoint242 return bkpt_sp->IsOneShot(); in IsOneShot()
375 bool Breakpoint::IsOneShot() const { return m_options.IsOneShot(); } in IsOneShot() function in Breakpoint
120 m_was_one_shot = bkpt.IsOneShot(); in StoreBPInfo()572 bp_loc_sp->GetBreakpoint().IsOneShot()) { in PerformAction()
8034 result = (bool)((lldb::SBBreakpoint const *)arg1)->IsOneShot(); in _wrap_SBBreakpoint_IsOneShot()10960 result = (bool)((lldb::SBBreakpointName const *)arg1)->IsOneShot(); in _wrap_SBBreakpointName_IsOneShot()