Searched refs:IsJoinable (Results 1 – 13 of 13) sorted by relevance
27 if (IsJoinable()) { in Join()42 if (IsJoinable()) { in Cancel()55 if (IsJoinable()) { in Detach()
30 bool HostThread::IsJoinable() const { return m_native_thread->IsJoinable(); } in IsJoinable() function in HostThread
113 if (!m_alarm_thread.IsJoinable()) { in StartAlarmThread()127 if (m_alarm_thread.IsJoinable()) { in StopAlarmThread()137 bool Alarm::AlarmThreadRunning() { return m_alarm_thread.IsJoinable(); } in AlarmThreadRunning()
32 bool HostNativeThreadBase::IsJoinable() const { in IsJoinable() function in HostNativeThreadBase
164 if (m_read_thread.IsJoinable()) in StartReadThread()188 if (!m_read_thread.IsJoinable()) in StartReadThread()197 if (!m_read_thread.IsJoinable()) in StopReadThread()214 if (!m_read_thread.IsJoinable()) in JoinReadThread()
1989 if (!m_event_handler_thread.IsJoinable()) { in StartEventHandlerThread()2025 return m_event_handler_thread.IsJoinable(); in StartEventHandlerThread()2029 if (m_event_handler_thread.IsJoinable()) { in StopEventHandlerThread()2137 return m_io_handler_thread.IsJoinable(); in HasIOHandlerThread()2147 if (!m_io_handler_thread.IsJoinable()) { in StartIOHandlerThread()2158 return m_io_handler_thread.IsJoinable(); in StartIOHandlerThread()2162 if (m_io_handler_thread.IsJoinable()) { in StopIOHandlerThread()
39 bool IsJoinable() const;
36 virtual bool IsJoinable() const;
837 if (m_listen_thread.IsJoinable()) in StartListenThread()857 if (m_listen_thread.IsJoinable()) in JoinListenThread()
1370 if (!m_async_thread.IsJoinable()) { in DoResume()3538 if (!m_async_thread.IsJoinable()) { in StartAsyncThread()3558 return m_async_thread.IsJoinable(); in StartAsyncThread()3567 if (m_async_thread.IsJoinable()) { in StopAsyncThread()
377 bool IsHandlingEvents() const { return m_event_handler_thread.IsJoinable(); } in IsHandlingEvents()
3796 assert(private_state_thread->IsJoinable()); in StartPrivateStateThread()3811 if (m_private_state_thread.IsJoinable()) in StopPrivateStateThread()3831 if (m_private_state_thread.IsJoinable()) { in ControlPrivateStateThread()5510 if (backup_private_state_thread.IsJoinable()) { in RunThreadPlan()
2925 state != lldb::eStateExited && m_private_state_thread.IsJoinable(); in PrivateStateThreadIsValid()