Searched refs:IsComplete (Results 1 – 10 of 10) sorted by relevance
38 this->Buffer->IsComplete = false; in PCHGenerator()89 Buffer->IsComplete = true; in HandleTranslationUnit()
38 if (Buffer->IsComplete) { in HandleTranslationUnit()
30 bool IsComplete; member
991 bool isComplete() const { return Buffer->IsComplete; } in isComplete()1014 bool hasEmittedPCH() const { return Buffer->IsComplete; } in hasEmittedPCH()
178 assert(Buffer->IsComplete && "serialization did not complete"); in createChainedIncludesSource()
281 assert(Buffer->IsComplete && "serialization did not complete"); in HandleTranslationUnit()
1569 bool IsComplete = false;1578 bool isComplete() const { return IsComplete; }1594 bool IsComplete, const SCEV *ConstantMax,
2068 bool IsComplete = in dumpLayout() local2074 if (IsComplete) in dumpLayout()
4120 bool IsComplete = isCompleteType(StartLoc, Pointee); in ActOnCXXDelete() local4122 IsComplete && (!ArrayForm || UsualArrayDeleteWantsSize || in ActOnCXXDelete()
8787 bool IsComplete, const SCEV *ConstantMax, bool MaxOrZero) in BackedgeTakenInfo() argument8788 : ConstantMax(ConstantMax), IsComplete(IsComplete), MaxOrZero(MaxOrZero) { in BackedgeTakenInfo()