Searched refs:InitialState (Results 1 – 6 of 6) sorted by relevance
65 const State *initial() const { return &InitialState; } in initial()74 State InitialState; member
271 ProgramStateRef InitialState = C.getState(); in checkBeginFunction() local273 ProgramStateRef State = InitialState; in checkBeginFunction()308 if (State != InitialState) { in checkBeginFunction()518 ProgramStateRef InitialState = State; in diagnoseMissingReleases() local600 } else if (State != InitialState) { in diagnoseMissingReleases()832 ProgramStateRef InitialState = C.getState(); in transitionToReleaseValue() local835 removeValueRequiringRelease(InitialState, InstanceSym, Value); in transitionToReleaseValue()837 if (ReleasedState != InitialState) { in transitionToReleaseValue()
680 int InitialState = OverdefinedState; in addStateStores() local683 InitialState = FinalState = ParentBaseState; in addStateStores()690 if (InitialState == OverdefinedState) in addStateStores()691 InitialState = State; in addStateStores()696 if (InitialState == OverdefinedState) { in addStateStores()701 << " InitialState=" << InitialState << '\n'); in addStateStores()704 InitialStates.insert({BB, InitialState}); in addStateStores()
48 State *Where = &InitialState; in insertName()
139 char InitialState = 0; member1051 char State = BI.InitialState; in lowerBlock()1265 BI.InitialState = StateWQM; in processBlock()1298 BI.InitialState = State; in processBlock()
1272 unsigned analyzeSolutionSpace(LineState &InitialState, bool DryRun) { in analyzeSolutionSpace() argument1282 new (Allocator.Allocate()) StateNode(InitialState, false, nullptr); in analyzeSolutionSpace()1329 reconstructPath(InitialState, Queue.top().second); in analyzeSolutionSpace()