Searched refs:IfExistsBehavior (Results 1 – 5 of 5) sorted by relevance
533 case IfExistsBehavior::Parse: in ParseMicrosoftIfExistsBraceInitializer()537 case IfExistsBehavior::Dependent: in ParseMicrosoftIfExistsBraceInitializer()543 case IfExistsBehavior::Skip: in ParseMicrosoftIfExistsBraceInitializer()
2286 Result.IsIfExists ? IfExistsBehavior::Parse : IfExistsBehavior::Skip; in ParseMicrosoftIfExistsCondition()2291 !Result.IsIfExists ? IfExistsBehavior::Parse : IfExistsBehavior::Skip; in ParseMicrosoftIfExistsCondition()2295 Result.Behavior = IfExistsBehavior::Dependent; in ParseMicrosoftIfExistsCondition()2317 case IfExistsBehavior::Parse: in ParseMicrosoftIfExistsExternalDeclaration()2321 case IfExistsBehavior::Dependent: in ParseMicrosoftIfExistsExternalDeclaration()2324 case IfExistsBehavior::Skip: in ParseMicrosoftIfExistsExternalDeclaration()
2599 if (Result.Behavior == IfExistsBehavior::Dependent) { in ParseMicrosoftIfExistsStatement()2626 case IfExistsBehavior::Parse: in ParseMicrosoftIfExistsStatement()2630 case IfExistsBehavior::Dependent: in ParseMicrosoftIfExistsStatement()2633 case IfExistsBehavior::Skip: in ParseMicrosoftIfExistsStatement()
5051 case IfExistsBehavior::Parse: in ParseMicrosoftIfExistsClassDeclaration()5055 case IfExistsBehavior::Dependent: in ParseMicrosoftIfExistsClassDeclaration()5061 case IfExistsBehavior::Skip: in ParseMicrosoftIfExistsClassDeclaration()
135 enum class IfExistsBehavior { enum1012 IfExistsBehavior Behavior;