Home
last modified time | relevance | path

Searched refs:HexagonBlockRanges (Results 1 – 4 of 4) sorted by relevance

/freebsd/contrib/llvm-project/llvm/lib/Target/Hexagon/
H A DHexagonBlockRanges.cpp33 bool HexagonBlockRanges::IndexRange::overlaps(const IndexRange &A) const { in overlaps()
46 bool HexagonBlockRanges::IndexRange::contains(const IndexRange &A) const { in contains()
57 void HexagonBlockRanges::IndexRange::merge(const IndexRange &A) { in merge()
74 void HexagonBlockRanges::RangeList::include(const RangeList &RL) { in include()
82 void HexagonBlockRanges::RangeList::unionize(bool MergeAdjacent) { in unionize()
104 void HexagonBlockRanges::RangeList::addsub(const IndexRange &A, in addsub()
140 void HexagonBlockRanges::RangeList::subtract(const IndexRange &Range) { in subtract()
156 HexagonBlockRanges::InstrIndexMap::InstrIndexMap(MachineBasicBlock &B) in InstrIndexMap()
170 MachineInstr *HexagonBlockRanges::InstrIndexMap::getInstr(IndexType Idx) const { in getInstr()
175 HexagonBlockRanges::IndexType HexagonBlockRanges::InstrIndexMap::getIndex( in getIndex()
[all …]
H A DHexagonBlockRanges.h31 struct HexagonBlockRanges { struct
32 HexagonBlockRanges(MachineFunction &MF);
177 inline HexagonBlockRanges::IndexType::operator unsigned() const { argument
182 inline bool HexagonBlockRanges::IndexType::operator== (unsigned x) const {
186 inline bool HexagonBlockRanges::IndexType::operator== (IndexType Idx) const {
190 inline bool HexagonBlockRanges::IndexType::operator!= (unsigned x) const {
194 inline bool HexagonBlockRanges::IndexType::operator!= (IndexType Idx) const {
199 HexagonBlockRanges::IndexType HexagonBlockRanges::IndexType::operator++ () {
209 inline bool HexagonBlockRanges::IndexType::operator< (unsigned Idx) const {
213 inline bool HexagonBlockRanges::IndexType::operator< (IndexType Idx) const {
[all …]
H A DHexagonFrameLowering.h168 Register findPhysReg(MachineFunction &MF, HexagonBlockRanges::IndexRange &FIR,
169 HexagonBlockRanges::InstrIndexMap &IndexMap,
170 HexagonBlockRanges::RegToRangeMap &DeadMap,
H A DHexagonFrameLowering.cpp2121 HexagonBlockRanges::IndexRange &FIR, in findPhysReg()
2122 HexagonBlockRanges::InstrIndexMap &IndexMap, in findPhysReg()
2123 HexagonBlockRanges::RegToRangeMap &DeadMap, in findPhysReg()
2140 for (auto R : HexagonBlockRanges::expandToSubRegs({Reg,0}, MRI, HRI)) { in findPhysReg()
2158 HexagonBlockRanges HBR(MF); in optimizeSpillSlots()
2161 std::map<MachineBasicBlock *, HexagonBlockRanges::InstrIndexMap>; in optimizeSpillSlots()
2163 std::map<MachineBasicBlock *, HexagonBlockRanges::RangeList>; in optimizeSpillSlots()
2164 using IndexType = HexagonBlockRanges::IndexType; in optimizeSpillSlots()
2199 auto P = BlockIndexes.emplace(&B, HexagonBlockRanges::InstrIndexMap(B)); in optimizeSpillSlots()
2277 HexagonBlockRanges::RangeList &RL = FIRangeMap[FI].Map[&B]; in optimizeSpillSlots()
[all …]