Searched refs:HazardState (Results 1 – 1 of 1) sorted by relevance
115 struct HazardState { struct in __anonce47010f0111::AMDGPUWaitSGPRHazards126 bool merge(const HazardState &RHS) { in merge() argument127 HazardState Orig(*this); in merge()132 bool operator==(const HazardState &RHS) const { in operator ==() argument138 bool operator!=(const HazardState &RHS) const { return !(*this == RHS); } in operator !=() argument140 void operator|=(const HazardState &RHS) { in operator |=() argument150 HazardState In;151 HazardState Out;210 HazardState State = BlockState[&MBB].In; in runOnMachineBasicBlock()238 State.VCCHazard = HazardState::None; in runOnMachineBasicBlock()[all …]