Searched refs:HasUnit (Results 1 – 3 of 3) sorted by relevance
301 bool HasUnit(const Unit &U) { return Hashes.count(Hash(U)); } in HasUnit() function 302 bool HasUnit(const std::string &H) { return Hashes.count(H); } in ChooseUnitToMutate() 300 bool HasUnit(const Unit &U) { return Hashes.count(Hash(U)); } HasUnit() function
407 if (Corpus.HasUnit(Options.ExitOnItem)) { in CheckExitOnSrcPosOrItem() 432 if (!Corpus.HasUnit(U)) { in RereadOutputCorpus()
1836 bool HasUnit = Record[0] & 2; in parseOneMetadata() local1837 if (!HasSPFlags && HasUnit && Record.size() < 19) in parseOneMetadata()1839 if (HasSPFlags && !HasUnit) in parseOneMetadata()1853 HasFn = !HasUnit; in parseOneMetadata()1878 HasUnit ? CUorFn : nullptr, // unit in parseOneMetadata()