Searched refs:HasIndex (Results 1 – 8 of 8) sorted by relevance
840 bool HasIndex = false; in parseMemOp() local855 HasIndex = true; in parseMemOp()870 unsigned OpCount = IsPD + IsPI + (HasIndex || HasDisplacement); in parseMemOp()879 } else if (HasIndex) { in parseMemOp()
397 bool HasIndex[16] = {}; in CheckExtVectorComponent() local413 if (HasIndex[Idx]) HasRepeated = true; in CheckExtVectorComponent()414 HasIndex[Idx] = true; in CheckExtVectorComponent()430 if (HasIndex[Idx]) HasRepeated = true; in CheckExtVectorComponent()431 HasIndex[Idx] = true; in CheckExtVectorComponent()
39 HasIndex = (1 << 3), enumerator
347 if (MI->getDesc().TSFlags & SystemZII::HasIndex in eliminateFrameIndex()
141 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {157 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {
64 bit HasIndex = 0;104 let TSFlags{3} = HasIndex;643 let HasIndex = 1;662 let HasIndex = 1;685 let HasIndex = 1;708 let HasIndex = 1;730 let HasIndex = 1;752 let HasIndex = 1;5112 let HasIndex = 1;5167 let HasIndex = 1;[all …]
1483 if (MemDesc.TSFlags & SystemZII::HasIndex) in foldMemoryOperandImpl()
482 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {526 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {