Searched refs:HasIndex (Results 1 – 8 of 8) sorted by relevance
845 bool HasIndex = false; in parseMemOp() local860 HasIndex = true; in parseMemOp()875 unsigned OpCount = IsPD + IsPI + (HasIndex || HasDisplacement); in parseMemOp()884 } else if (HasIndex) { in parseMemOp()
395 bool HasIndex[16] = {}; in CheckExtVectorComponent() local411 if (HasIndex[Idx]) HasRepeated = true; in CheckExtVectorComponent()412 HasIndex[Idx] = true; in CheckExtVectorComponent()428 if (HasIndex[Idx]) HasRepeated = true; in CheckExtVectorComponent()429 HasIndex[Idx] = true; in CheckExtVectorComponent()
39 HasIndex = (1 << 3), enumerator
351 if (MI->getDesc().TSFlags & SystemZII::HasIndex in eliminateFrameIndex()
65 bit HasIndex = 0;105 let TSFlags{3} = HasIndex;644 let HasIndex = 1;663 let HasIndex = 1;686 let HasIndex = 1;709 let HasIndex = 1;731 let HasIndex = 1;753 let HasIndex = 1;5287 let HasIndex = 1;5342 let HasIndex = 1;[all …]
172 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {191 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {
1516 if (MemDesc.TSFlags & SystemZII::HasIndex) in foldMemoryOperandImpl()
475 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {519 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {