Searched refs:GetCurrentShaderEnvironment (Results 1 – 1 of 1) sorted by relevance
615 llvm::Triple::EnvironmentType GetCurrentShaderEnvironment() const { in GetCurrentShaderEnvironment() function in __anone207d6480311::DiagnoseHLSLAvailability780 llvm::Triple::EnvironmentType CurrentEnv = GetCurrentShaderEnvironment(); in HasMatchingEnvironmentOrNone()861 llvm::Triple::getEnvironmentTypeName(GetCurrentShaderEnvironment()); in CheckDeclAvailability()