Searched refs:GetCurrentInlinedDepth (Results 1 – 6 of 6) sorted by relevance
59 uint32_t cur_inlined_depth = GetCurrentInlinedDepth(); in CalculateCurrentInlinedDepth()65 uint32_t StackFrameList::GetCurrentInlinedDepth() { in GetCurrentInlinedDepth() function in StackFrameList119 uint32_t current_inlined_depth = GetCurrentInlinedDepth(); in DecrementCurrentInlinedDepth()413 inlined_depth = GetCurrentInlinedDepth(); in FetchFramesUpTo()618 uint32_t inlined_depth = GetCurrentInlinedDepth(); in GetFrameAtIndex()810 uint32_t inlined_depth = GetCurrentInlinedDepth(); in SetSelectedFrame()
476 thread.GetCurrentInlinedDepth()); in DoWillResume()492 uint32_t cur_inline_depth = thread.GetCurrentInlinedDepth(); in IsVirtualStep()
407 thread.GetCurrentInlinedDepth()); in DoWillResume()
526 saved_state.current_inlined_depth = GetCurrentInlinedDepth(); in CheckpointThreadState()
137 uint32_t GetCurrentInlinedDepth();
442 uint32_t GetCurrentInlinedDepth() { in GetCurrentInlinedDepth() function443 return GetStackFrameList()->GetCurrentInlinedDepth(); in GetCurrentInlinedDepth()