Searched refs:FieldIDType (Results 1 – 1 of 1) sorted by relevance
158 using FieldIDType = size_t; typedef169 FieldIDType LayoutFieldIndex;193 [[nodiscard]] FieldIDType addFieldForAlloca(AllocaInst *AI, in addFieldForAlloca()239 [[nodiscard]] FieldIDType addField(Type *Ty, MaybeAlign MaybeFieldAlignment, in addField()304 FieldIDType getLayoutFieldIndex(FieldIDType Id) const { in getLayoutFieldIndex()309 Field getLayoutField(FieldIDType Id) const { in getLayoutField()347 FieldIDType Id = addFieldForAlloca(LargestAI); in addFieldForAllocas()872 std::optional<FieldIDType> SwitchIndexFieldId; in buildFrameType()919 FieldIDType Id = B.addField(FieldType, std::nullopt, false /*header*/, in buildFrameType()1011 FieldIDType Index = FrameData.getFieldIndex(Orig); in insertSpills()