Searched refs:FallThroughBlock (Results 1 – 1 of 1) sorted by relevance
139 MachineBasicBlock *FallThroughBlock; // Fall-through if branch not taken member203 FallThroughBlock(nullptr), MustMoveDown(false), MustMoveUp(false) {} in INITIALIZE_PASS_DEPENDENCY()208 FallThroughBlock = nullptr; in clear()317 Cand.FallThroughBlock = Succ; in canCoalesceBranch()496 else if (!TargetRegion.FallThroughBlock->empty() || in validateCandidates()497 !SourceRegion.FallThroughBlock->empty()) in validateCandidates()674 SourceRegion.BranchBlock->removeSuccessor(SourceRegion.FallThroughBlock); in mergeCandidates()694 assert(TargetRegion.FallThroughBlock->empty() && in mergeCandidates()699 TargetRegion.FallThroughBlock->transferSuccessorsAndUpdatePHIs( in mergeCandidates()700 SourceRegion.FallThroughBlock); in mergeCandidates()[all …]