Searched refs:FPSI (Results 1 – 4 of 4) sorted by relevance
1606 int FPSI = FI->getFramePointerSaveIndex(); in eliminateFrameIndex() local1617 if (FPSI && FrameIndex == FPSI && in eliminateFrameIndex()1624 if (FPSI && FrameIndex == FPSI && in eliminateFrameIndex()
1992 int FPSI = FI->getFramePointerSaveIndex(); in determineCalleeSaves() local1997 if (!FPSI && needsFP(MF)) { in determineCalleeSaves()2001 FPSI = MFI.CreateFixedObject(isPPC64? 8 : 4, FPOffset, true); in determineCalleeSaves()2003 FI->setFramePointerSaveIndex(FPSI); in determineCalleeSaves()
7961 int FPSI = FI->getFramePointerSaveIndex(); in getFramePointerFrameIndex() local7964 if (!FPSI) { in getFramePointerFrameIndex()7968 FPSI = MF.getFrameInfo().CreateFixedObject(isPPC64? 8 : 4, FPOffset, true); in getFramePointerFrameIndex()7970 FI->setFramePointerSaveIndex(FPSI); in getFramePointerFrameIndex()7972 return DAG.getFrameIndex(FPSI, PtrVT); in getFramePointerFrameIndex()
1013 int FPSI = MFI->getFramePointerSaveIndex(); in assignCalleeSavedSpillSlots() local1038 (FPSI && Offset == 0) in assignCalleeSavedSpillSlots()1039 ? FPSI in assignCalleeSavedSpillSlots()