Searched refs:DxilModuleNum (Results 1 – 4 of 4) sorted by relevance
| /freebsd/contrib/llvm-project/llvm/lib/ObjectYAML/ |
| H A D | DXContainerYAML.cpp | 31 #define SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) \ in ShaderFeatureFlags() argument 218 #define SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) \ in getEncodedFlags() argument 302 #define SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) \ in mapping() argument
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| /freebsd/contrib/llvm-project/llvm/lib/Target/DirectX/ |
| H A D | DXILShaderFlags.cpp | 331 #define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleNum, FlagName, Str) \ in print() argument
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| /freebsd/contrib/llvm-project/llvm/include/llvm/ObjectYAML/ |
| H A D | DXContainerYAML.h | 60 #define SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) bool Val = false; argument
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| /freebsd/contrib/llvm-project/llvm/include/llvm/BinaryFormat/ |
| H A D | DXContainer.h | 153 #define SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) Val = 1ull << Num, argument
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