Searched refs:DeadTargets (Results 1 – 1 of 1) sorted by relevance
999 SmallVector<Node *, 4> DeadTargets; in updateCGAndAnalysisManagerForPass() local1018 DeadTargets.push_back(&E.getNode()); in updateCGAndAnalysisManagerForPass()1021 llvm::erase_if(DeadTargets, [&](Node *TargetN) { in updateCGAndAnalysisManagerForPass()