Searched refs:CurFunc (Results 1 – 4 of 4) sorted by relevance
121 const MachineFunction *CurFunc = nullptr; member133 if (!CurFunc || F != CurFunc) { in getNodeLabel()134 if (CurFunc) in getNodeLabel()137 CurFunc = F; in getNodeLabel()
540 if (const Function *CurFunc = I->getFunction()) { in usedInOneFunc() local541 if (OneFunc && (CurFunc != OneFunc)) in usedInOneFunc()543 OneFunc = CurFunc; in usedInOneFunc()
2449 Function *CurFunc = Builder.GetInsertBlock()->getParent(); in shuffleAndStore() local2458 emitBlock(PreCondBB, CurFunc); in shuffleAndStore()2473 emitBlock(ThenBB, CurFunc); in shuffleAndStore()2488 emitBlock(ExitBB, CurFunc); in shuffleAndStore()3565 Function *CurFunc = Builder.GetInsertBlock()->getParent(); in createReductionsGPU() local3568 for (auto Attr : CurFunc->getAttributes().getFnAttrs()) in createReductionsGPU()3695 emitBlock(ThenBB, CurFunc); in createReductionsGPU()3707 &LHSPtr, &RHSPtr, CurFunc)); in createReductionsGPU()3730 emitBlock(ExitBB, CurFunc); in createReductionsGPU()
12228 Function &CurFunc = CurMF->getFunction(); in lowerWorkItem() local12229 if (!CurFunc.hasFnAttribute("branch-target-enforcement")) in lowerWorkItem()