Searched refs:CreateLaunderInvariantGroup (Results 1 – 9 of 9) sorted by relevance
434 using CGBuilderBaseTy::CreateLaunderInvariantGroup;435 Address CreateLaunderInvariantGroup(Address Addr) { in CreateLaunderInvariantGroup() function436 Addr.replaceBasePointer(CreateLaunderInvariantGroup(Addr.getBasePointer())); in CreateLaunderInvariantGroup()
1312 CXXThisValue = Builder.CreateLaunderInvariantGroup(LoadCXXThis()); in EmitCtorPrologue()1329 CXXThisValue = Builder.CreateLaunderInvariantGroup(LoadCXXThis()); in EmitCtorPrologue()1525 CXXThisValue = Builder.CreateLaunderInvariantGroup(LoadCXXThis()); in EmitDestructorBody()
1751 result = Builder.CreateLaunderInvariantGroup(result); in EmitCXXNewExpr()
2288 Src = Builder.CreateLaunderInvariantGroup(Src); in VisitCastExpr()2527 IntToPtr = Builder.CreateLaunderInvariantGroup(IntToPtr); in VisitCastExpr()
4920 addr = Builder.CreateLaunderInvariantGroup(addr); in EmitLValueForField()
4578 Ptr = Builder.CreateLaunderInvariantGroup(Ptr); in EmitBuiltinExpr()
1118 Value *IRBuilderBase::CreateLaunderInvariantGroup(Value *Ptr) { in CreateLaunderInvariantGroup() function in IRBuilderBase
2581 Value *CreateLaunderInvariantGroup(Value *Ptr);
468 Result = IC.Builder.CreateLaunderInvariantGroup(StrippedInvariantGroupsArg); in simplifyInvariantGroupIntrinsic()