Searched refs:ClosestHit (Results 1 – 8 of 8) sorted by relevance
48 ENUM_COMPARE_ASSERT(ClosestHit)
54 ClosestHit, enumerator
1192 .Case("closesthit", llvm::Triple::ClosestHit)4982 "RayGeneration", "Intersection", "AnyHit", "ClosestHit",
299 ClosestHit, enumerator874 Env == Triple::ClosestHit || Env == Triple::Miss || in isShaderStageEnvironment()
55 case Triple::EnvironmentType::ClosestHit: in hasUAVsAtEveryStage()
348 case Triple::ClosestHit: in getShaderKindEnum()
378 case ClosestHit: return "closesthit"; in getEnvironmentTypeName()766 .StartsWith("closesthit", Triple::ClosestHit) in parseEnvironment()2328 static_assert(Triple::ClosestHit - Triple::Pixel == 10,
765 case llvm::Triple::ClosestHit: in CheckEntryPoint()