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Searched refs:ClosestHit (Results 1 – 8 of 8) sorted by relevance

/freebsd/contrib/llvm-project/clang/include/clang/Basic/
H A DHLSLRuntime.h48 ENUM_COMPARE_ASSERT(ClosestHit)
H A DLangOptions.h54 ClosestHit, enumerator
H A DAttr.td1192 .Case("closesthit", llvm::Triple::ClosestHit)
4982 "RayGeneration", "Intersection", "AnyHit", "ClosestHit",
/freebsd/contrib/llvm-project/llvm/include/llvm/TargetParser/
H A DTriple.h299 ClosestHit, enumerator
874 Env == Triple::ClosestHit || Env == Triple::Miss || in isShaderStageEnvironment()
/freebsd/contrib/llvm-project/llvm/lib/Target/DirectX/
H A DDXILShaderFlags.cpp55 case Triple::EnvironmentType::ClosestHit: in hasUAVsAtEveryStage()
H A DDXILOpBuilder.cpp348 case Triple::ClosestHit: in getShaderKindEnum()
/freebsd/contrib/llvm-project/llvm/lib/TargetParser/
H A DTriple.cpp378 case ClosestHit: return "closesthit"; in getEnvironmentTypeName()
766 .StartsWith("closesthit", Triple::ClosestHit) in parseEnvironment()
2328 static_assert(Triple::ClosestHit - Triple::Pixel == 10,
/freebsd/contrib/llvm-project/clang/lib/Sema/
H A DSemaHLSL.cpp765 case llvm::Triple::ClosestHit: in CheckEntryPoint()