Searched refs:Clobbered (Results 1 – 5 of 5) sorted by relevance
322 PRI.Clobbered = true; in AnalyzePhysRegInBundle()354 if (PRI.FullyDefined || PRI.Clobbered) in AnalyzePhysRegInBundle()
1674 if (Info.FullyDefined || Info.Clobbered) in computeRegisterLiveness()1724 if (Info.Killed || Info.Clobbered) in computeRegisterLiveness()
258 bool Clobbered; member
364 if (PRI.Defined || PRI.Clobbered) { in findConvertibleCompare()
11435 enum StaticAllocaInfo { Unknown, Clobbered, Elidable }; in findArgumentCopyElisionCandidates() enumerator11471 *Info = StaticAllocaInfo::Clobbered; in findArgumentCopyElisionCandidates()11478 *Info = StaticAllocaInfo::Clobbered; in findArgumentCopyElisionCandidates()11504 *Info = StaticAllocaInfo::Clobbered; in findArgumentCopyElisionCandidates()