Searched refs:Clobbered (Results 1 – 5 of 5) sorted by relevance
342 PRI.Clobbered = true; in AnalyzePhysRegInBundle()374 if (PRI.FullyDefined || PRI.Clobbered) in AnalyzePhysRegInBundle()
1649 if (Info.FullyDefined || Info.Clobbered) in computeRegisterLiveness()1699 if (Info.Killed || Info.Clobbered) in computeRegisterLiveness()
256 bool Clobbered; member
364 if (PRI.Defined || PRI.Clobbered) { in findConvertibleCompare()
11281 enum StaticAllocaInfo { Unknown, Clobbered, Elidable }; in findArgumentCopyElisionCandidates() enumerator11317 *Info = StaticAllocaInfo::Clobbered; in findArgumentCopyElisionCandidates()11324 *Info = StaticAllocaInfo::Clobbered; in findArgumentCopyElisionCandidates()11350 *Info = StaticAllocaInfo::Clobbered; in findArgumentCopyElisionCandidates()