Searched refs:CleanedState (Results 1 – 2 of 2) sorted by relevance
657 ProgramStateRef CleanedState = finishArgumentConstruction(State, Call); in finishArgumentConstruction() local658 if (CleanedState == State) { in finishArgumentConstruction()669 B.generateNode(PP, CleanedState, Pred); in finishArgumentConstruction()
1045 ProgramStateRef CleanedState = Pred->getState(); in removeDead() local1059 for (auto I : CleanedState->get<ObjectsUnderConstruction>()) { in removeDead()1066 getCheckerManager().runCheckersForLiveSymbols(CleanedState, SymReaper); in removeDead()1071 CleanedState = StateMgr.removeDeadBindingsFromEnvironmentAndStore( in removeDead()1072 CleanedState, SFC, SymReaper); in removeDead()1104 StateMgr.getPersistentStateWithGDM(CleanedState, CheckerState); in removeDead()