Searched refs:CheckPredecessors (Results 1 – 2 of 2) sorted by relevance
31 auto CheckPredecessors = [&](BlockT *BB, Status Stat) { in computeEHOnlyBlocks()70 Status NewStatus = CheckPredecessors(BB, OldStatus); in computeEHOnlyBlocks()
14271 auto CheckPredecessors = [&](BasicBlock *Root, BasicBlock *Pred, in getSpillCost() local14387 if (!CheckPredecessors(Parent, Pred, OpParent)) { in getSpillCost()