Searched refs:BytesPerWideShadow (Results 1 – 1 of 1) sorted by relevance
2183 const uint64_t BytesPerWideShadow = WideShadowBitWidth / DFS.ShadowWidthBits; in loadShadowFast() local2186 if (BytesPerWideShadow > 4) { in loadShadowFast()2187 assert(BytesPerWideShadow == 8); in loadShadowFast()2215 for (uint64_t ByteOfs = BytesPerWideShadow; ByteOfs < Size; in loadShadowFast()2216 ByteOfs += BytesPerWideShadow) { in loadShadowFast()