Searched refs:Brnch (Results 1 – 1 of 1) sorted by relevance
311 Instruction *Brnch = in lowerPrintfForGpu() local313 BasicBlock::iterator BrnchPoint = Brnch->getIterator(); in lowerPrintfForGpu()315 Builder.SetInsertPoint(Brnch); in lowerPrintfForGpu()