Searched refs:BlockState (Results 1 – 6 of 6) sorted by relevance
91 struct BlockState { struct in __anonf6110c030111::VZeroUpperInserter96 BlockState() = default;99 using BlockStateMap = SmallVector<BlockState, 8>;333 BlockState &BBState = BlockStates[MBB.getNumber()]; in runOnMachineFunction()
154 DenseMap<const MachineBasicBlock *, BlockHazardState> BlockState; member in __anonce47010f0111::AMDGPUWaitSGPRHazards210 HazardState State = BlockState[&MBB].In; in runOnMachineBasicBlock()429 BlockHazardState &BS = BlockState[&MBB]; in runOnMachineBasicBlock()481 BlockState[&EntryBlock].In.Tracked.set(); in run()500 HazardState NewState = BlockState[&MBB].Out; in run()504 auto &SuccState = BlockState[Succ]; in run()524 BlockState.clear(); in run()
279 DenseMap<MachineBasicBlock *, DelayState> BlockState; member in __anon39c000570111::AMDGPUInsertDelayAlu349 State.merge(BlockState[Pred]); in runOnMachineBasicBlock()446 assert(State == BlockState[&MBB] && in runOnMachineBasicBlock()448 } else if (DelayState &BS = BlockState[&MBB]; State != BS) { in runOnMachineBasicBlock()
616 LifetimeLattice BlockState = EntryState; in transferBlock() local620 BlockState = transferFact(BlockState, F); in transferBlock()622 return BlockState; in transferBlock()
843 const State &BlockState = getState(BB); in checkEntry() local856 BlockState.getKindFor(Index) == ParameterStatus::MaybeCalled) { in checkEntry()860 isLosingEscape(BlockState, BB, Index)) { in checkEntry()
4896 ScopedLineState BlockState(*this, SwitchToPreprocessorLines); in readToken() local